If I turned it off, it would be more or less impossible to get up the mountain. This is an essential design decision that allows you to do things like stand on the hammer or safely perch on a ledge with the hammer, but it can feel a bit like mouse acceleration. i have watched robbaz twitch stream of it, and it was. Originally posted by Tehninza: Yes it is, its 8 dollars for upwards of 50 hours of playtime if you speedrun it, and its also really fun. I think some of the people who complain of mouse acceleration are really reacting to the fact that the cursor automatically returns to the hammer head when you aren't moving it fast. Yes it is, its 8 dollars for upwards of 50 hours of playtime if you speedrun it, and its also really fun. In my testing, everyone who was using a mouse complained of hand cramp if there was no curve (because it's hard to move a mouse a very small amount) but if you want, you can play it that way. Great mysteries and a wonderful reward await the master hikers who reach the top of the mountain. With practice, youll be able to jump, swing, climb and fly. You move the hammer with the mouse, and thats all there is. If you put it in trackpad mode (from the setting menu) there will be no acceleration curve applied. Getting Over It with Bennett Foddy is a punishing climbing game, a homage to Jazzuos 2002 B-Game classic Sexy Hiking. But it doesn't feel as good as a mouse or trackpad, in my view. 6.take a break once in a while (especially when your hand feels pain),your brain and wrist could really use some break here. I can get up about as far as the orange table with this input method, but I've confirmed every area in the game is completable. Just plug in a gamepad and start playing with it. There already is support for gamepad control in the game, but it's undocumented because I don't love it. If you were subscribed in time for the October monthly, when this game launched, you should have a Steam key in your Humble account now. I got this game on Humble Monthly - can I have a steam key? This isn't on my roadmap, but if you want a game in this style that works with multiplayer, I recommend Daniel Steger's 'Mount Your Friends' ($5 on steam) or Super Pole Riders, a game I made for Sportsfriends, which was part of the inspiration for Getting Over It.Ĥ. ![]() I will think about making a sequel that is built from the ground up with this in mind. so this would be a pretty major undertaking. This is also the only ending not dependent upon reaching the final climb. Snake Ending While not technically an 'ending', it functions as one in that it virtually resets your game. Great mysteries and a wonderful reward await the master hikers who reach the top of the. ![]() It would be easy to do this if I had written my own editor to make the game, but I just used Unity's built-in editor. Getting Over It With Bennett Foddy: Easy 'So Over It' Achievement Guide. Getting Over It with Bennett Foddy is a punishing climbing game, a homage to Jazzuos 2002 B-Game classic Sexy Hiking. This is a really nice idea lots of people have asked about, and I'm glad you enjoy the game enough to want more of it. Can you put in Steam Workshop or a level editor? ![]() I want to serve you, but I also have to prioritize the 99.5% of the users.Ģ. Windows users are 97% of my customers, and Mac is 3%, which means Linux will be about 0.5% or less. This is on my list of things to do, but it might be a while. 1.You want mouse senstivitiy to the max since that allows you to climb easierĢ.dont get disturbed,being disturbed by anything like steam messages can cause you to lose concentration and fall to the starting point agianģ.If you are not a hardcore determined gamer,i really suggest you refund/stop playing this game unless you want to rage like all those youtubersĤ.the game's bgm is pretty lacking so you may wanna boot up that windows media playerĥ.just because you messed up and started falling doesnt mean the situation isnt saveable,try pulling a full force swing on anything and boost yourself back upĦ.take a break once in a while(especially when your hand feels pain),your brain and wrist could really use some break here.Moreover you want your hand not to be sweaty or tired for those diffcuit sectionsħ.the jounery matters as much as the endingĨ.expect failing over and over again and learn from your mistakesĩ.you should be slow and stready at places like before staircase or when you are 1 step close to falling to the starting point poolġ0.but you want to be fast and hard at places like orange since theres only like 1 safe point to rest at and the rest of that is either forward or backward until the clocktowerġ1.anger doesnt help in this game,just like the game said,you may swing harder,but 9 out of 10 times you will swing the hammer at the wrong spot and push yourself to falling accidently with the rageġ2.Here are some other frequently asked questions, and the answers to them:
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